CONTENT, SIGNIFICANCE, AND METHODOLOGY FOR USING EDUCATIONAL GAMES OF THE 1ST GRADE MATHEMATICS TEXTBOOK (Part 1)

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Guloro Khujanazar kizi Kurbanova

Abstract

This article analyzes the content of the 1st-grade mathematics textbook (Part 1), the importance of its topics for elementary education, and its didactic foundations. The study examined the methodology for using educational games to develop the concept of number, compare objects, and foster spatial concepts in elementary school students. The research results show that game technologies serve to effectively develop students' mathematical thinking, logical reasoning, independent work, and communication skills. The scientific novelty is that the article has developed a model for integrating educational games with textbook topics.

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References

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